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Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts

Monday, 2 December 2013

Programming Revision

Below are some of the programming works I have done during my free time.



The below code shows the movements of the bullet when it is fired from a gun.


Below shows the codes for 4 directional scrolling.



Below shows the codes for dragging an object using a mouse. (imagine the object is a map, will it remind you of some games with this scrolling mechanics?)


Below shows the codes for enemy chasing player based on the difference between their distance.


Casual Flash Game

The casual flash game is finally completed! As part of the school assignment, the game takes me and my group months to complete it. Below are some of the screenshots of the game.





And below are some of the programming coding, as well as the game flow chart.















Year 1 Flash Game Logic

Below shows the mind map of the game logic for the side scrolling flash game.



And these are some of the programming codes for the player in the game.











Monday, 17 June 2013

Casual Flash Game Working State

Today, I would like to showcase the casual flash game project which was done together with my group members. This current flash game project is different from the last time, as this is a group work, and we are supposed to produce only casual games. It is a school project where all of us are required to take up a role and work for the project. It has been since 2 months when we first started, and now i'm going to show the current state of the work. 

Right now, 3 parts of the tutorial has been done, along with a game play level. Everything here are placeholders, as our group artist is still working on the artwork.

This casual game is about taking care of babies and keep them happy.

Menu screen + Artwork



Some levels of tutorial game (not in order)






A shot of the main game level (without the guidance arrow)



A couple of game mechanic codes and scripts



For more updates on the development of the game, stay tuned!